It’s still not to late to be a zombie after the lake swim tomorrow. We have a film crew of 14 professionals waiting to start filming zombies. Feel free to bring friends. We will start applying makeup around 8:15 for those not swimming and for swimmers as soon as you are out of the water. It should be a fun shoot. We will have 4 cameras going plus a helicopter drone camera.
We can still use a few more zombies on Saturday August 16th following the lake swim. The “Zombie Cause™” is filming a sizzle reel for pitching itself as a reality show. If you have never seen a Zombie Cause video then check out this commercial that the Zombie Cause filmed for the Zombie Survival Store. (short edited versions of this are currently showing as TV commercials locally – at least the ones that weren’t banned). CLICK HERE
1. We will be prepping zombies after they finishing swimming (swim starts at our regular 7:45am time). Non- swimmer zombies should arrive around 8:15 for makeup.
2.The film shooting will be from about 9am to 11:30am. We will have a full professional film crew on site (This is a serious film shoot)
3. We will have drinks and refreshments for all zombies and SWAG after the shoot for all participants.
4. Don’t wash hair or shave (the longer the better)
5. We have zombie clothes but if you have your own feel free to bring them. No Logos on clothes. Don’t cut clothes with scissors only tear or rip the clothes. Really dirty / muddy clothes are the best and really beat up muddy shoes are excellent.
6. For swimmers we will ask them to show as much skin as possible.
7. This can be a family affair, but if you are bringing children they must be able to follow directions and especially not smile (we will have smile police and if any zombies are smiling they will be pulled and set on fire.)
8. Don’t apply your own zombie makeup we will give you the look you need.
For a little more on how to walk and act like a Zombie Cause ™ zombie please watch this video “How to be a Zombie Cause™ zombie.”
Many thanks for your help on this. Lucky